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It just wouldn't turn out well at all, and I remember worrying about it quite a bit. This "Dark" class is one of the great mysteries of "Seiken". So that's why it turned out the way it did. Square wanted me to draw every single class, but since there were far too many of them, it was hard sometimes for someone like me who doesn't play games very much to tell the difference between "Paladin", "Lord" and so on (and I'm still not really clear on that). Even if I didn't care too much for as a base character, I feel like I was fairly successful in depicting my personal image of a "Knight". Everything else is more or less original. (Smile)Īll the weapons he uses in his class change illustrations were designed by Mr.
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That said, I've never used him more than once in my own playthroughs of the game. At the time, he didn't seem like a very interesting character to me, but looking back at it now, I think he turned out okay after all. I did decide on my own to give him a shield, though. Several other characters were like that too, with their particulars already being settled before they came to my desk. The original image is here I don't know if you understand French or not, but a french fan who can read Japanese indicates some information contained in this artbook here :īasically, parts in accordance with Square's design. Already an error.Well, I suppose this is a reference to the fact that Nobuteru Yuki worked on "X The Movie" (from the manga of Clamp) previously : The original text is here my my I just notice one thing.There is a "x" in the original text which does not appear on the text above. So comparing the text above with the real text is a good idea in my opinion (above all if the translation seems odd at the end).
Seiken densetsu 3 translation rom software#
But this software is not 100% reliable, it can go wrong.
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WARNING : I have obtained this text by using a software that can detect Japanese characters drawn on an image.